During the four-day coding marathon there is the opportunity to hold BoF (Birds of a Feather) sessions, informal meetings or any other discussions.
This year the BoFs will be organised using unconference methods. The hope is that this will enable a more fluid and usefull experience. The BoFs will run in 3 rooms:
- Room 1 (A113): 67 seats, Data projector, Blackboard
- Room 2 (A117): 67 seats, Data projector, Blackboard
- Room 3 (A118): 50 chairs at 25 tables, 5 power sockets, Data projector, Blackboard
The rooms will be available 0900 - 2200, Tuesday, Wednesday and Friday with Thursday being restricted to 0900 - 1100 for the daytrip. Room 3 will not be available on wednesday as it will be in use for Sun tutorials in the morning and Usability workshops in the afternoon.
In the morning on each of the days a board will be in A116 to allow you to book slots for that day. Slots are 1 hour long. The person booking the slot is responsible for organising and running the session (possibly with the help of others).
Watch the list of planned BoF sessions.
The Sun tutorials will take place on Wednesday in Room 3 (A118).
|Wednesday, 13 August 2008|
|9:00 - 10:00||Solaris: the platform||Gerard van den Berg|
|10:00 - 11:00||DTrace||Paul van den Bogaard|
|11:00 - 12:00||Studio 12||Roman V. Shaposhnik|
If you have questions about Studio 12 you can ask the guru Romain V. Shaposhnik and even schedule a slot in the UnConference if required.
Solaris: the platform
What is Solaris? Where does it come from? Why is it (still) an interesting platform to target? And why does ZFS rock so hard?
Debugging and profiling an entire system under load at low cost.
Standard C++ is easier than you think.
The HCI workshop will take place on Wednesday afternoon in Room 3 (A118). These sessions cover all types of HCI topics as well as an interactive workshop at the end of the day.
|Wednesday, 13 August 2008|
|Welcome to KDE HCI Day||Celeste Lyn Paul and Ellen Reitmayr|
|Design Research Methods||Celeste Lyn Paul|
|User Groups and Personas||Ellen Reitmayr|
|HCI Concepts of the Plasma Desktop||Aaron Seigo|
|KDE4 Human Interface Guidelines||
KDE Usability Project Members and
Season of Usability Interns
|KDE4 Open UI Workshop||KDE Usability Project Members|
Welcome to KDE HCI Day
A welcome to KDE HCI Day and review of the day’s activities.
Design Research Methods
Usability is not just about testing. There are all types of research methods designers use to create usable interfaces, some that include participation by users and others that do not. In this session, we will review the different type of research activities and how the results feed back in to design and development. There will also be an opportunity to ask questions to find out which research activities are right for your project.
User Groups and Personas
Lack of user research is one of the primary reasons usability in open source software is so hard to achieve. Learn about the importance of defining user groups and creating personas and how it can improve your project’s usability by helping developers understand their users. After a short introduction on user groups and personas, this session will be a hands-on activity where developers can ask questions specific to their projects and users and get help creating user groups and personas for use in their project’s KDE User Research Profile.
HCI Concepts of the Plasma Desktop
This session will talk about current HCI issues and future goals of the Plasma Desktop, including discussion on interaction concepts such as zooming user interfaces (ZUIs), passive configuration, and direct manipulation, as well Plasma and its use across the device spectrum.
KDE4 Human Interface Guidelines
During the past summer, 2 Season of Usability interns helped us create patterns and guidelines for the KDE4 Human Interface Guidelines. In this session we will review notable changes between KDE3 and KDE4, review new guidelines and patterns, and discuss samples of HIG violations and their fixes. A question and answer session will follow for developers to ask specific questions about the guidelines and how they might apply to UI problems they are working on. More involved questions or design problems may be discussed during the KDE4 Open UI Workshop.
KDE4 Open UI Workshop
This is an open discussion period for KDE4 HIG- and UI-related issues. Developers should come prepared with questions and sample screenshots (website links or USB key) to discuss and get assistance. Benefit from other developers’ questions and participate in the discussion.